Tag: l4d
Update L4D 10/11/2009
by ColdFire on nov.10, 2009, under Left 4 Dead
Petite mise à jour L4D
From Jason Ruymen
A required update for Left 4 Dead is now available. Please run hldsupdatetool to receive. The specific changes include:
- Fixed a crash related to a Crash Course achievement
- Fixed an issue were bots and computer controlled special infected were being reported via « View Game Info»
- Added Team Versus 4 on 4 competitive matchmakingLinux:
- Add warning if +map is not specified on the command line
- Steam is located by searching .., . and $PATH
- Added -steambin option to specify location steam, overrides search
- Added -steamverify option to add -verify_all when updating with steamJason
Update L4D 10/10/2008
by ColdFire on oct.10, 2009, under Left 4 Dead
Allez, correction de quelques bugs
From Jason Ruymen
A strongly recommened update for Left 4 Dead is now available. Please run hldsupdatetool to receive the update. The specific changes include:
- Fixed campaign image not updating correctly when creating a lobby
- Increased the reliabilty of the Steam Group server display
- Made mm_dedicated_search_maxping available to allow users to set the maximum acceptable ping for a dedicated server. The default has also been lowered 150ms, down from 300ms
- Fixed an issue where rescue closet doors could be opened in Crash Course in Versus modeJason
Update L4D 01/10/2009
by ColdFire on oct.01, 2009, under Left 4 Dead
Que serait Valve sans ses bugs après une « grosse» update…
From Jason Ruymen
A highly recommended update for Left 4 Dead is now available. Please run hldsupdatetool to receive the update. The specific changes include:
- Item density calculation corrected for Versus games
- Fixed weapon density in Crash Course
- mp_gamemode now a valid command
- New localized audio for Crash Course now available
- Fixed achievement issues in Crash Course
- Fixed dedicated servers not updating correctly to master server
- Increased the timeout to fallback to listen server when searching for a dedicated server to 45 secondsJason
Update L4D 29/09/2009 bis
by ColdFire on sept.30, 2009, under Left 4 Dead
Hop, une petite mise à jour dans la foulée pour corriger quelques conneries, comme à chaque fois!
From Jason Ruymen
A new, highly recommended Left 4 Dead update is now available. Please run hldsupdatetool to receive the update. The specific changes include:
- Made the variable « mp_gamemode» available again. Note that you can also load maps directly with different game modes by specifying it in the map command. For example, « map l4d_garage01_alleys versus» will set mp_gamemode versus for you automatically and load the first map of Crash Course
- Added « mm_dedicated_force_servers» to allow specification of a list of dedicated server addresses manually used for searching (ms_force_dedicated_server is depreciated)
- Updated shared libraries and DLLs preventing dedicated servers listing correctly, appearing on Steam groups, and being found via sv_search_keyJason
