Update TF2 10/07/2010
by ColdFire on juil.10, 2010, under Team Fortress 2
Comme toujours, après une grosse mise à jour, il en faut une 2e pour corriger les bugs
Team Fortress 2
– Fixed an exploit that allowed Engineers to build level 2/3 mini sentries.
– Fixed a bug that allowed sapped buildings to be picked up by the Engineer.
– Fixed a bug where Wrangled level 3 sentryguns would still fire rockets when they were out of ammo.
– Fixed a bug where players would go into reference poses when switching classes while carrying a building.
– Fixed seeing the changeclass label in the spectator HUD when using cl_hud_minmode.
– The amount of revenge crits a player can have at one time is now capped at 35.
– The Wrangler no longer shows the shotgun’s ammo count.
– Engineers can no longer pick up buildings while stunned or in loser state.
– Fixed Engineer shotgun and piston not using team skins for the Engineer’s arms.
– Fixed an issue where Wrangled sentrygun effects wouldn’t be attached to the sentrygun.
– The Gunslinger 3 hit combo now only increments the combo count when hitting enemy players.
– Fixed a crash in the control point progress bar.
– Fixed a server crash in the player death code, related to building carrying.
– Fixing performance spikes that occur at round start, and after each point capture, when TFBots are present in the server.
– Achievement fixes:
– The « Rio Grind » achievement limit is now correctly set to 50.
– Fixed a typo in Six-String Stinger achievement name.
– Fixed a bug in the « Death Metal » achievement that caused it to rapidly complete itself.
– Fixed getting the Six-String Stinger achievement without playing the guitar.
– Fixed sentrygun detection code in « Best Little Slaughterhouse in Texas » and « Deputized ».
– Missed notes from yesterday’s release:
– New response rules and sounds added for some classes
