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Update TF2 2009/12/18: Soldier FTW! Demo FTL!

by ColdFire on déc.18, 2009, under Team Fortress 2

L’update Soldier vs Demo est arrivée, et le soldier a prouvé au monde entier qu’il était le plus grand, le plus beau, le plus fort, et la classe que je joue le plus et de loin!

A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include:

New Content
– Added new control point map Gorge
– Added new capture the flag map Double Cross
– Added item crafting
– Added work-in-progress TF Bots for beta testing in KOTH maps (blog post coming with more info)
– Added headshot death animations
– Added more backstab animations

Soldier
– Added 35 new Soldier achievements
– Added 4 new Soldier items
– Added new Soldier Domination lines

Demoman
– Added 35 new Demoman achievements
– Added 3 new Demoman items
– Added new Demoman Domination lines

Spy
– Now pretends to be carrying the weapons & wearables of the target he’s disguised as
– Moved the Spy’s camera-beard to the Misc loadout slot so he can equip it with a hat

Scout
– The Sandman now only stuns on a max range hit (when you hear the cheering)
– All shorter hits now force the enemy into the thirdperson fleeing state (also removed the damage reduction on them)

Minor changes
- Added new options to the Multiplayer->Advanced dialog:
– Combat text, which displays damage amounts you do to enemies.
– Medic auto caller, which automatically shows you nearby friends at low health.
– Heal target marker, which better highlights the target your medigun is locked onto.
– Alternative Spy disguise menu, which lets you choose disguises using just the 1-3 keys.
– Fixed being able to affect friendly pipes with airblast (they would unstick)
– Added recharge sound to abilities with a recharge bar
– Fixed attachable wearables not staying on ragdolls
– Players no longer see the wearables that are a part of a friendly spy’s disguise, fixing various graphical glitches
– Added jiggle bones for Pyro’s chicken hat
– Added 2 new game startup songs

Community Mapmaker requests:
– Implemented InputSetSetupTime() for team_round_timer (was in the .fgd but never implemented)
– Added « SetDispenserLevel » input to cart dispenser (1, 2, or 3)

Jason

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