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Update TF2 15/08/2009

by ColdFire on août.15, 2009, under Team Fortress 2

Valve, fidèles à eux mêmes, avaient introduit quelques bugs avec leur dernière mise à jour, voici donc quelques fix

From Jason Ruymen

A required update for Team Fortress 2 and Day of Defeat: Source* is now available. Please run hldsupdatetool to receive the update. The specific changes include:

Team Fortress 2
– Fixed « r_rootlod » being marked as a cheat, which prevented it from being changed and caused a significant performance loss for some GPUs.
– Changed « The Big Hurt » Scout achievement to be « Stun 2 Medics that are ready to deploy an ÜberCharge. »
– Fixed Announcer overtime bug on KOTH servers using mp_timelimit.
– Due to many requests, added server ConVar « tf_overtime_nag ». When set to 1, it keeps the broken announcer behavior.
– Fixed tournament stopwatch not displaying the time in the HUD.
– Fixed a bug with cloak meter regen and drain rates.
– Fixed Spies not being able to go invis while reloading.
– Fixed pipebombs sticking to saw blades.
– Fixed weapons not being hidden properly during loser state anims.
– Fixed a case where radius damage didn’t reduce damage to self.
– Fixes Demomen taking too much damage from their pipebombs.
– Fixed a case where items would never show up in the backpack, even though they were available to equip.
– Fixed a case where items weren’t being validated properly in class loadout slots.

Community requests:
– Removed centerprint texts for TF_FLAGTYPE_ATTACK_DEFEND CTF game mode.
– Changed TF_FLAGTYPE_ATTACK_DEFEND capture reward from 30 kills to 1 capture.

* The Day of Defeat: Source update is required due to engine changes.

Jason

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