The scout update
by ColdFire on fév.25, 2009, under Team Fortress 2
La mise à jour Scout est là!
Jason Ruymen to Half-Life, hlds_linux, hlds_announce
The required update for Team Fortress 2 is now live. Please run hldsupdatetool to receive it. The specific changes include:
New features:
– Added The Force-A-Nature, The Sandman, and Bonk!
– Added 35 new Scout achievements.
– Added crit boosted on/off sound effects.
– Added new sounds for upgraded teleporters.
– Added new sound for a fully charged medic dying.
– Add bonus points section to scores.
– Scouts earn a bonus point for killing Medics who are actively healing a target.
– Added several new speech concepts, mostly hooked up to new Scout lines.
– Added new « Remember last weapon between lives» option to the Multiplayer Advanced dialog.
– Spies can now control which weapon the enemy team sees them holding. Hitting the « last disguise» key while disguised updates the disguise to show the Spy’s currently held weapon.
– Added several new Arena mode announcer speech events.
– Added « First Blood» to Arena mode.
– Removed 2x item respawn times in arena.
– Changed backstab handling to fix facestabs.
– Spies disguised as enemy team can now see player IDs for enemies.New maps:
– Added community maps: cp_egypt, arena_watchtower, and cp_junction.
– Updated cp_fastlane with Arttu’s new version.Mapmaker requests:
– Added new input for forward speed modifier to FuncTrainTrain.
– Added TeleportToPathTrack input to func_tracktrain.Bugfixes:
– Fixed a bug where players would sometimes gib from non-gib damage kills.
– Fixed stat screen showing an entry for a class called « map.»
– Fixed item model panels not using team skins.
– Fixed obscure bug where spectators were able to carry the flag.Jason
