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Update maps 28/02/2010

by ColdFire on fév.28, 2010, under Team Fortress 2

Allez, quelques suppressions de maps, dont certaines vont je le sais faire bien plaisir, bande de jamais contents!
Dîtes au revoir à:
cp_glacier
cp_dryer
ctf_aurora

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Update TF2 24/02/2010

by ColdFire on fév.24, 2010, under Team Fortress 2

Une petite update, ça commençait à faire longtemps, 3 semaines sans mise à jour!

From Jason Ruymen

A required update for Team Fortress 2 is now available. The specific changes include:

Engine:
- Fixed servers being inappropriately delisted from the master server

Team Fortress 2:
- Updated CTF_Doublecross
- Improved clipping to prevent players from getting to unintended places
- Updated CTF_2Fort
- Fixed Blue players being able to block the Blue spawn room doors to lock in teammates
- Moved the Blue team Sniper wall down to match the Red team Sniper wall
- Updated Russian localization strings
- Fixed the Pyro not being able to deflect enemy flares
- Fixed pipebombs not being removed if they explode in a func_nogrenades zone

Jason

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Update TF2 04/02/2010

by ColdFire on fév.04, 2010, under Team Fortress 2

Aujourd’hui, pas grand chose, si ce n’est un nouveau mode de jeu, « Highlander» 

Engine
Enabled Steam Cloud support for key bindings and custom spraypaint images
– Added Options->Multiplayer->Advanced option to toggle off/on: default is on

Team Fortress 2
Added new Highlander mode.
– 9 players allowed per team.
– Restricts each team to 1 of each class.
– Use mp_highlander (0/1) to toggle off/on: default is 0
Added « bots»  to the server’s sv_tags convar if the server is running bots.
Fixed a weapon name localization issue.
Fixed the « tf_teamtalk»  server convar not controlling text chat between living/dead teammates.
Updated the map CTF_DoubleCross
– Fixed the map not ending correctly when using mp_timelimit.
– Changed to prevent Engineers from building on top of the shack in each base.
Updated the map Arena_WatchTower
– Fixed a case where players could open and get stuck on the starting gates before the round start.
– Improved clipping to prevent people from getting out of the map.
– Optimized the map for better performance.

Jason

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Update TF2 28/01/2010

by ColdFire on jan.28, 2010, under Team Fortress 2

Hop, encore du bugfix

From Jason Ruymen

A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include:

Added 3 new hats that can be worn by any class.
– « Towering Pillar of Hats» 
– « Noble Amassment of Hats» 
– « Modest Pile of Hat» 
(continue reading…)

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